北京师范大学教育学部
您所在的位置: 首页» 师资队伍» 教学科研系列» 副教授

AhmedTlili    副教授    博士生导师

组织机构:教育技术学院

邮箱:ahmed.tlili23@yahoo.com    

地址:北京市海淀区学院南路12号 京师科技大厦A座12层



基本信息

Nationality: Tunisian 

Address: 80, city Rim-Mansoura 3100 Kairouan, TUNISIA 

Tunisian phone number: (+216) 21 444 867 

Chinese phone number: (+86) 13269907884 

Email: ahmed.tlili23@yahoo.com; ahmedtlili@ieee.org



教育背景

2014-2017 Doctoral degree in Computer Science, Faculty of Economics and Management of Sfax, Tunisia. 

2012-2014 Research Master Degree in Intelligent Information Systems, Higher Institute of Computer Science and Management of Kairouan, Tunisia. 

2009-2012 Fundamental License Degree in Computer Science, Higher Institute of Computer Science and Management of Kairouan, Tunisia. 

2008 Bachelor Degree in Experimental Science, High School Ibn Al Jazzar, Kairouan, Tunisia.



工作经历

2021-present Associate Professor, Beijing Normal University, China 

                       ➢ Teaching Assignments: Science of Knowledge (PhD students) 

2021-present Director of the ALECSO-SLIBNU “Smart Education” joint Lab 

2021-present Adjunct Associate Professor, An-Najah Normal University, Palestine 

                       ➢ Teaching Assignments: Seminar in Ph.D. Dissertations Writing (PhD students) 

2020-present Visiting Professor at the Research Institute for Innovation & Technology in Education (UNIR iTED), Spain 

2020-present Co-Director of the OER Lab at the Smart Learning Institute of Beijing Normal University, China External Expert for the Arab League Educational, Cultural and Scientific Organization (ALECSO) 

2019-2020 Post-doctoral fellow at Smart learning Institute of Beijing Normal University, China.  

2017-2019 Assistant Professor at the Higher Institute of Computer Science and Management of Kairouan, Tunisia. 

                  ➢ Teaching Assignments: Game development course (undergraduate students) 

                                                            Games and Animation course (undergraduate students) 

                                                            Software engineering (undergraduate students) 

                                                            Electronic Payments course (undergraduate students) 

                                                            Management of Projects course (undergraduate students) 

2016 Mobile Application Development Instructor at the Arab League Educational, Cultural and Scientific Organization (ALECSO). 

2014-2017 Research assistant at the Higher Institute of Computer Science and Management of Kairouan, Tunisia. 

                   ➢ Teaching Assignments: Game development course (undergraduate students) 

                                                             Introduction to XML course (undergraduate students) 

                                                             Artificial Intelligence course (undergraduate students) 

                                                             Informatics and Internet course (undergraduate students)



出访经历




社会任职

1. Chair of the APSCE's Special Interest Group on “Educational Gamification and Game-based Learning (EGG)” 

2. Co-chair of the IEEE TCLT special interest group on Artificial Intelligence and Smart Learning Environments (AISLE). 

3. Co-Chair of the APSCE's Special Interest Group on “Educational Gamification and Game-based Learning (EGG)” 

4. IEEE member. 

5. IEEE Technical Committee on Learning Technology (TCLT) member.

6. Member of the Laboratory of Technologies of Information and Communication & Electrical Engineering (LaTICE), Tunisia.


获奖情况

1. Stanford/Elsevier top 2% influential scientists worldwide for 2023. 

2. Martin Wolpers 2021 Prize by the Research Institute for Innovation and Technology in Education, Spain. 

3. ETR&D Reviewer Excellence Award for 2021 

4. Best Full Paper Award at the 21th International Conference on Advanced Learning Technologies (ICALT21). 

5. IEEE TCLT Early Career Researcher Award in Learning Technologies for 2020. 

6. Outstanding research award from the Smart Learning Institute of Beijing Normal University for 2019. 

7. Qatar Computing Research Institute (QCRI) scholarship, granted by the 14th ACS/IEEE International Conference on Computer Systems and Applications AICCSA 2017. 

8. Outstanding Contribution in Reviewing award in 2017 from the Computers in Human Behavior journal (CHB). 

9. Certificate of Appreciation for the contribution to the organization of the 6th International Conference on Information & Communication Technology and Accessibility in Sultanat Oman (ICTA 2017). 

10. Certificate of Appreciation in recognition of excellent participation as an instructor in the national Tunisian project “Young developers of mobile applications” for 2016. 

11. Certificate of Appreciation for the contribution to the organization of the 3rd International Conference on Smart Learning Environments in Tunisia (ICSLE 2016). 

12. Co-supervisor of the best undergraduate application award for the academic year 2015/2016, University of Kairouan-Tunisia



教学工作

Research Supervision

• PhD Thesis 

1. Supervisor: A gamified blended learning approach for second language acquisition- (Defended) 

2. Supervisor: A competency framework on Online-Merge-Offline learning in distance education (In progress) 

3. Co-Supervisor: A generic framework of ICT integration in K-12 education: A Sudanese case study- (Defended) 

4. Co-Supervisor: A smart learning environment for adaptive gamified learning experiences- (Defended) 

5. Co-Supervisor: The use of Facebook as a learning environment in universities- (Defended) 

• Master’s Thesis 

6. Supervisor: Impact of personality on learning outcomes within collaborative computer-based environment- (finished). 

7. Supervisor: An educational game for modeling the level of Dyslexia within learners- (finished). 

8. Co-Supervisor: A 3D educational game for teaching A star algorithm- (finished). 

9. Co-Supervisor: Toward the selection of the appropriate e-learning personalization strategy- (finished). 

• Final Year Project 

10. Supervisor: A 3D educational game to help pass interviews- (finished). 

11. Supervisor: A mobile application to help blind people learn- (finished). 

12. Supervisor: A mobile application to solve the workload problem in hospitals- (finished). 

13. Supervisor: A mobile application to enhance E-commerce in Tunisia- (finished). 

14. Supervisor: Applying the shortest path strategy in case of emergencies- (finished). 

15. Supervisor: The use of online games to enhance learners’ programming skills- (finished).



科研项目

Project Role Time
Education resilience in crises Principal Investigator 2021-2023
Investigation of Science education status and progress in Asia and the Arab region Principal Investigator 2020-2022
Open Educational Resources in the Arab region Principal Investigator 2019-2021




学术活动

Invited Talks and Courses

1. Keynote speaker at Nafath, Qatar Presentation title: Harnessing the power of Artificial Intelligence (AI) to provide more immersive and humanized interactions for students with disabilities. 

2. Webinar on OER Sustainability models, organized by UNESCO Presentation title: Evolution of OER Sustainability Models: Insights from literature and experts 

3. Invited Lecture at Al-Najah University, Palestine (for PhD students) Course title: Application of learning analytics in educational games 

4. Fourth webinar on smart learning, hosted by the Smart Learning Institute of Beijing Normal University. Presentation title: Application of learning analytics in educational games and gamification systems. 

5. Invited lecture at Nanjing Normal University, China (for master students) Course title: Towards smart learning environments using learning analytics approaches. 

6. Webinar, the future of Higher Education for All. Organized by the Center for Inclusive Digital Enterprise (CeIDE) in the framework of the ITU-UNESCO Regional Digital Inclusion Week for Arab States. Presentation title: Guidance on Providing Open and Distance Learning for Students with Disabilities during School Closures 

7. Webinar, Relevant educational content & OER for skill development. Organized by UNESCO Bangkok, UNESCO Almaty & UNESCO Institute for Lifelong Learning – UIL Presentation title: Providing OER and OEP for enhancing learning outcomes 

8. International Conference on Narratives in Online Education Presentation title: Flexible and online learning during covid-19 

9. International Forum on OER for Achieving Inclusive Education Presentation title: Guidance on Providing Open and Distance Learning for Students with Disabilities during School Closures 

10. Webinar, Advancing Open Educational Practice in line with UNESCO OER Recommendations during COVID-19 Pandemic. Organized by UNESCO IITE and SLIBNU Presentation title: Guidance on Open Educational Practices during School Closure: Utilizing OER in COVID-19 Pandemic in line with UNESCO OER Recommendations 

11. The 4th Arab Digital Content Forum Presentation title: Open and flexible learning in the Arab region: Lessons learned 

12. Invited lecture at Beijing Norma University. Presentation title: Introduction to Open Educational Resources (OER).


Conference Activities

• General Program Chair 

1. International Conference on Smart Learning Environments (ICSLE) 2023 

2. International Conference on Advanced Learning Technologies (ICALT) 2023 

3. International Conference on Smart Learning Environments (ICSLE) 2022 

4. International Conference on Advanced Learning Technologies (ICALT) 2022 

5. International Conference on Advanced Learning Technologies (ICALT) 2021 

• Track Chair 

6. Program Chair of Track 4. Digital Game and Intelligent Toy Enhanced Learning (DIGITEL) at ICALT23 

7. Program Chair of Track 4. Digital Game and Intelligent Toy Enhanced Learning (DIGITEL) at ICALT22

8. Program Chair of Track 4. Digital Game and Intelligent Toy Enhanced Learning (DIGITEL) at ICALT21 

9. Program Chair of Track 4. Digital Game and Intelligent Toy Enhanced Learning (DIGITEL) at ICALT20 

• Tutorial Chair Member 

10. Chair tutorial, 28th International Conference on Computers in Education (ICCE 2020) 

11. Co-Chair tutorial, 27th International Conference on Computers in Education (ICCE 2019) • Organizing Committee Member 

12. 6th IEEE International Conference on Information and Communication Technology and Accessibility 2017. 

13. 3rd International Conference on Smart Learning Environments 2016. 

• Session Chair Member 

14. Session Chair of DIGITEL, 17th IEEE International Conference on Advanced Learning Technologies. 

• Program committee member 

15. 10th International Conference on Technology for Education 2019 

16. 19th IEEE International Conference on Advanced Learning Technologies. 

17. 15th International Conference on Intelligent Tutoring Systems 

18. ACM SAC 2019 Web-based Technologies for Interactive Computing Education Track. 

19. 18th IEEE International Conference on Advanced Learning Technologies. 

20. IEEE TALE 2018, the IEEE Education Society’s flagship Asia-Pacific (IEEE Region 10) conference. 

21. 9th IEEE international conference on Technology for Education 

22. 6th IEEE International Conference on Information and Communication Technology and Accessibility.

23. 8th IEEE international conference on Technology for Education. 

24. 7th International Conference on Sciences of Electronics, Technologies of Information and Telecommunications. 

25. 2nd International Conference on Modern Management, Education Technology, and Social Science. 

26. International Conference on Education and Social Development. 

27. Regional competition in game development-2015.


Journal Activities

• Editor 

1. Springer Series on Future Education and learning spaces (https://www.springer.com/series/16727) 

2. Smart Learning Environments 

• Guest editor 

3. Khalid Arrar, Ahmed Tlili, Soheil Salha, Anna Saiti. Reimagining Educational Leadership and Policy in the Digital and Artificial Intelligence (AI) Era. In SSCI journal Leadership and Policy in Schools. 

4. Ahmed Tlili, Daniel Burgos, Kinshuk: Effects of culture on Open Science and Artificial Intelligence in Education. In SCIE open-access International Journal of Interactive Multimedia and Artificial Intelligence - IJIMAI (SCIE; IF : 3.6). (https://www.ijimai.org/journal/sites/default/files/ijimai/web/special_issues/callEffects_Cult_OS_AI_Edu.pdf) 

5. Ahmed Tlili, Daniel Burgos: Application of Artificial Intelligence (AI) to enhance the design and application of Open Educational Practices (OEP). In SSCI journal Interactive Learning Environments. (https://www.tandfonline.com/journals/nile20/collections/Application-of-ArtificialIntelligence-(AI)) 

6. Ahmed Tlili, Fahriye Altınay, Zacharoula Papamitsiou, Ramesh Chander Sharma & Ronghuai Huang: Responsible AI in Education: Policy, Principles, Design, and Implementation. In Scopus open-access Frontiers in Artificial Intelligence journal (https://www.frontiersin.org/research-topics/29997/responsible-ai-in-educationpolicy-principles-design-and-implementation) 7. Ahmed Tlili, Nian-Shing Chen, Fahriye Altınay, & Ramesh Chander Sharma: Future Online Learning for Education Resilience – Humanized, Flexible and Smart. In SSCI open-access journal Sustainability (https://www.mdpi.com/journal/sustainability/special_issues/future_online_learning) 

8. Ahmed Tlili, Daniel Burgos and Chee-Kit Looi: Integration of Technology to Advance Computational Thinking Education. In SSCI journal, Educational Technology & Society (https://drive.google.com/file/d/1aMXYiXI6xy23JZUUyuKEEtva7L30T-HG/view) 

9. Ahmed Tlili & Daniel Burgos: Smart Educational Games and Gamification Systems in Online Learning Environments. In SSCI open-access journal Sustainability (https://www.mdpi.com/journal/sustainability/special_issues/Smart_Educational_Ga mes_Gamification_Systems_Online_Learning_Environments) 

10. Huang Ronghuai, Ahmed Tlili, Mohamed Jemni, and Rory McGreal: Towards enhancing learning using open educational resources. In Web of Science openaccess Smart Learning Environments journal (https://slejournal.springeropen.com/oer). 

• Associate Editor 

11. IEEE Bulletin of the Technical Committee on Learning Technology 

12. Journal of e-Learning and Knowledge Society 

• Reviewer 

1. Reviewer for Education and Information Technologies (SSCI) 

2. Reviewer for International Journal of Educational Technology in Higher Education (SSCI) 

3. Reviewer for Educational Technology Research and Development (SSCI) 

4. Reviewer for IEEE Access (SSCI) 

5. Reviewer for Computers in Human Behavior Journal (SSCI) 

6. Reviewer for Computers & Education (SSCI) 

7. Reviewer for Interactive Learning Environments (SSCI) 

8. Reviewer for Learning and Individual Differences (SSCI)

9. Reviewer for Educational Technology & Society (SSCI) 

10. Reviewer for journal of Educational Computing Research. 

11. Reviewer for Human-centric Computing and Information Sciences. 

12. Reviewer for Smart Learning Environments. 

13. Reviewer for Journal of King Saud University - Computer and Information Sciences. 

14. Reviewer for International Journal of Intelligent Enterprise.


学术成果

• Refereed Journal Paper

A. SSCI/SCI papers

*Corresponding author

1. Tlili, A*. (2024). Can artificial intelligence (AI) help in computer science education? A meta-analysis approach. Revista Española de Pedagogía, 82 (289). 

2. Tlili, A.*, Denden, M., Abed, M., & Huang, R. (2024). Artificial intelligence ethics in services: are we paying attention to that?!. The Service Industries Journal, 1-24. 

3. Tlili, A., Salha, S., Garzón, J., Denden, M., Kinshuk, Affouneh, S., & Burgos, D. (2024). Which pedagogical approaches are more effective in mobile learning? A meta‐analysis and research synthesis. Journal of Computer Assisted Learning, 40(3), 1321-1346. 

4. Metwally, A. H. S., Tlili, A., Wang, Y., Li, Z., Zhao, J., Shehata, B., ... & Huang, R. (2024). How do Chinese and Egyptian science textbooks differ? A cross-country comparative research. Heliyon. 

5. Altinay, Z., Altinay, F., Tlili, A.*, & Vatankhah, S. (2024). “Keep your friends close, but your enemies closer:” ChatGPT in tourism and hospitality. Journal of Hospitality and Tourism Technology. 

6. Tlili, A., Adarkwah, M. A., Salha, S., & Huang, R. (2024). How environmental perception affects players’ in-game behaviors? Towards developing games in compliance with sustainable development goals. Entertainment Computing, 50, 100678. 

7. Endris, A., Tlili, A.*, Huang, R., Xu, L., Chang, T., & Mishra, S. (2024). Features, Components and Processes of Developing Policy for Artificial Intelligence in Education (AIED): Toward a Sustainable AIED Development and Adoption. Leadership and Policy in Schools, 1-9. 

8. Tlili, A., Agyemang Adarkwah, M., Salha, S., Garzón, J., Kinshuk, & Burgos, D. (2024). The effect of educational mobile games on learning performance: a metaanalysis and research synthesis. Interactive Learning Environments, 1-23. 

9. Griffiths, D., Frías-Martínez, E., Tlili, A., & Burgos, D. (2024). A Cybernetic Perspective on Generative AI in Education: From Transmission to Coordination. International Journal of Interactive Multimedia and Artificial Intelligence 

10. Othman, A., Chemnad, K., Hassanien, A. E., Tlili, A., Zhang, C. Y., Al-Thani, D., ... & Altınay, Z. (2024). Accessible Metaverse: A Theoretical Framework for Accessibility and Inclusion in the Metaverse. Multimodal Technologies and Interaction, 8(3), 21.

11. Shehata, B., Tlili, A., Huang, R., Adarkwah, M. A., Liu, M., & Chang, T. (2023). How are we doing with student-centered learning facilitated by educational technologies? A systematic review of literature reviews. Education and Information Technologies, 1- 42. 

12. Denden, M., Abed, M., Holotescu, V., Tlili, A., Holotescu, C., & Grosseck, G. (2023). Down to the Rabbit Hole: How Gamification is Integrated in Blockchain Systems? A Systematic Literature Review. International Journal of Human–Computer Interaction, 1-15. 

13. Tlili, A., Sun, T., Denden, M., Graf, S., Fei, C., & Wang, H. (2023). Impact of personality traits on learners’ navigational behavior patterns in an online course: a lag sequential analysis approach. Frontiers in Psychology, 14, 1071985. 

14. Wang, Y., Tlili, A.*, Hosny Saleh Metwally, A., Zhao, J., Li, Z., Shehata, B., & Huang, R. (2023). If images could speak: A social semiotics analysis of gender representation in science textbook images. Journal of Curriculum Studies, 1-18. 

15. Tlili, A.*, Burgos, D., & Looi, C. K. (2023). Guest Editorial: Creating Computational Thinkers for the Artificial Intelligence Era—Catalyzing the Process through Educational Technology. Educational Technology & Society, 26(2), 94-98. 

16. Tlili, A.*, Huang, R., & Kinshuk. (2023). Metaverse for climbing the ladder toward ‘Industry 5.0’and ‘Society 5.0’?. The Service Industries Journal, 1-28. (Best annual paper award) 

17. Zhang, X., Tlili, A.*, Guo, J., Griffiths, D., Huang, R., Looi, C. K., & Burgos, D. (2023). Developing rural Chinese children’s computational thinking through gamebased learning and parental involvement. The Journal of Educational Research, 1-16. 

18. Wang, H., Tlili, A., Huang, R., Cai, Z., Li, M., Cheng, Z., ... & Fei, C. (2023). Examining the applications of intelligent tutoring systems in real educational contexts: A systematic literature review from the social experiment perspective. Education and Information Technologies, 1-36. 

19. Khlaif, Z. N., Khalili, F., Affouneh, S., & Tlili, A. (2023). How remote leaning during crisis affect technostress levels experienced by academicians. Education and Information Technologies, 1-26. 

20. Tlili, A.*, & Burgos, D. (2022). Unleashing the power of Open Educational Practices (OEP) through Artificial Intelligence (AI): where to begin?. Interactive Learning Environments, 1-8.

21. Tlili, A., Zhao, J., Yang, K., Wang, Y., Bozkurt, A., Huang, R., ... & Ashraf, M. A. (2022). Going beyond books to using e-books in education: a systematic literature review of empirical studies. Interactive Learning Environments, 1-25. 

22. Huang, R., Tlili, A.*, Zhang, X., Sun, T., Wang, J., Sharma, R. C., ... & Burgos, D. (2022). A Comprehensive Framework for Comparing Textbooks: Insights from the Literature and Experts. Sustainability, 14(11), 6940. 

 23. Denden, M., Tlili, A., Abed, M., Bozkurt, A., Huang, R., & Burgos, D. (2022). To Use or Not to Use: Impact of Personality on the Intention of Using Gamified Learning Environments. Electronics, 11(12), 1907. 

24. Kibrit, G., Altinay, F., Dagli, G., Altinay, Z., Sharma, R., Shadiev, R., ... & Bastas, M. (2022). Evaluation of Sustainability and Accessibility Strategies in Vocational Education Training. Sustainability, 14(19), 12061. 

25. Padilla-Zea, N., Burgos, D., García-Holgado, A., García-Peñalvo, F. J., Harquevaux, M. P., de-la-Higuera, C., ... & Tlili, A. (2022). Catch the Open! A Gamified Interactive Immersion Into Open Educational Practices for Higher Education Educators. Frontiers in Psychology, 3611. 

26. Tlili, A.*, Padilla-Zea, N., Garzón, J., Wang, Y., Kinshuk, K., & Burgos, D. (2022). The changing landscape of mobile learning pedagogy: A systematic literature review. Interactive Learning Environments, 1-18. 

27. Denden, M., Tlili, A.*, Chen, N. S., Abed, M., Jemni, M., & Essalmi, F. (2022). The role of learners’ characteristics in educational gamification systems: a systematic meta-review of the literature. Interactive Learning Environments, 1-23. 

28. Tlili, A., Altinay, F., Huang, R., Altinay, Z., Olivier, J., Mishra, S., ... & Burgos, D. (2022). Are we there yet? A systematic literature review of Open Educational Resources in Africa: A combined content and bibliometric analysis. Plos one, 17(1), e0262615. 

29. Wang, H., Tlili, A.*, Lämsä, J., Cai, Z., Zhong, X., & Huang, R. (2022). Temporal perspective on the gender-related differences in online learning behaviour. Behaviour & Information Technology, 1-15. 

30. Baglama, B., Evcimen, E., Altinay, F., Sharma, R. C., Tlili, A., Altinay, Z., ... & Celebi, M. (2022). Analysis of Digital Leadership in School Management and Accessibility of Animation-Designed Game-Based Learning for Sustainability of Education for Children with Special Needs. Sustainability, 14(13), 7730. 

31. Tlili, A.*, Denden, M., Duan, A., Padilla-Zea, N., Huang, R., Sun, T., & Burgos, D. (2021). Game-Based Learning for Learners With Disabilities-What Is Next? A Systematic Literature Review From the Activity Theory Perspective. Frontiers in Psychology, 12, 814691-814691. 

32. Tlili, A., Altinay, F., Altinay, Z., & Zhang, Ye. (2021). Envisioning the future of technology integration for accessible hospitality and tourism. International Journal of Contemporary Hospitality Management. 

33. Tlili, A., Wang, H., Huang, R., (2021). Impact of cultural diversity on students’ learning behavioral patterns in open and online courses: A lag sequential analysis approach. Interactive Learning Environments. 

34. Denden, M., Tlili, A.*, Essalmi, F., Jemni, M., Chen, N. S., & Burgos, D. (2021). Effects of gender and personality differences on students’ perception of game design elements in educational gamification. International Journal of Human - Computer Studies. 

35. Sakallı, Ö., Tlili, A., Altınay, F., Karaatmaca, C., Altınay, Z., & Dağlı, G. (2021). The Role of Tolerance Education in Diversity Management: A Cultural Historical Activity Theory Perspective. SAGE Open, 11(4). 

36. Pan, L., Tlili, A., Li, J., Jiang, F., Shi, G., Yu, H., & Yang, J. (2021). How to Implement Game-Based Learning in a Smart Classroom? A Model Based on a Systematic Literature Review and Delphi Method. Frontiers in psychology, 12, 749837-749837. 

37. Tlili, A.*, Hattab, S., Essalmi, F., Chen, N. S., Huang, R., Kinshuk., Chang, M., & Burgos, D. (2021). A Smart Collaborative Educational Game with Learning Analytics to Support English Vocabulary Teaching. International Journal of Interactive Multimedia and Artificial Intelligence 

38. Tlili, A., Chang, M., Moon, J., Z. Liu, D. Burgos, N.-S. Chen, Kinshuk. (2021). A Systematic Literature Review of Empirical Studies on Learning Analytics in Educational Games. International Journal of Interactive Multimedia and Artificial Intelligence. 

39. Tlili, A., Zacharoula Papamitsiou, Z., Manske, S., Huang, R., Kinshuk, Hoppe, U. (2021). Towards utilising emerging technologies to address the challenges of using open educational resources: A vision of the future. Educational Technology Research & Development (ETRD) 

40. Huang, R., Tlili, A.*, Wang, H., Shi, Y., Bonk, C. J., Yang, J., & Burgos, D. (2021). Emergence of the Online-Merge-Offline (OMO) Learning Wave in the Post-COVID19 Era: A Pilot Study. Sustainability, 13(6), 3512.

41. Tlili, A., Ofosu, S., & Zhang, J. (2021). Pedagogical Beliefs, Teaching Practices and Use of Open Educational Resources in the Republic of Ghana. Interactive Learning Environments. 

42. Wang, H., Tlili, A., Lehman, J., Lu, H., Huang, R. (2021). Investigating feedback implemented by instructors to support online Competency-Based Learning (CBL): A multiple case study. International Journal of Educational Technology in Higher Education. 

43. Tlili, A., Nascimbeni, F., Burgos, D., Zhang, X., Huang, R., & Chang, T. W. (2020). The evolution of sustainability models for Open Educational Resources: Insights from the literature and experts. Interactive learning environments, 1-16. 

 44. Zhang, X., Tlili, A.*, Huang, R., Chang, T. W., Burgos, D., Yang, J. (2020). A case study of applying open educational practices in higher education during COVID-19: Impacts on learning motivation and perceptions. Sustainability, 12(21), 9129. 

45. Tlili, A., Lin, V., Chen, N.-S., Huang, R., & Kinshuk. (2020). A Systematic Review on Robot-Assisted Special Education from the Activity Theory Perspective. Educational Technology & Society, 23 (3), 95–109. 

46. Tlili, A., Huang, R., Chang, T. W., Nascimbeni, F., & Burgos, D. (2019). Open educational resources and practices in China: A systematic literature review. Sustainability, 11(18), 4867. 

47. Tlili, A., Huang, R., Chang, T. W., Burgos, D., & Nascimbeni, F. (2019). Does providing a personalized educational game based on personality matter? A case study. IEEE Access. 

48. Tlili, A., Denden, M., Essalmi, F., Jemni, M., Chang, M., Kinshuk, & Chen, N. S. (2019). Automatic modeling learner’s personality using learning analytics approach in an intelligent Moodle learning platform. Interactive Learning Environments, 1-15. 

49. Tlili, A., Essalmi, F., Jemni, M., Kinshuk., & Chen, N. S. (2016). Role of personality in computer based learning. Computers in Human Behavior, 64, 805-813.